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AI Insights · Timothy · April 2022

Top 5 Fidget Toys Games in the Middle East - Q1 2022

Discover the performance of the top 5 Fidget Toys Games applications on a unified platform in the Middle East during the first quarter of 2022, including trends in downloads, revenue, and active users.

Top 5 Fidget Toys Games in the Middle East - Q1 2022

In the first quarter of 2022, the top 5 Fidget Toys Games applications on a unified platform in the Middle East showcased varying trends in downloads, revenue, and active users. Below, we delve into the performance of these popular apps.

Pop It Fidget - AntiStress from KTC GLOBAL experienced fluctuating weekly downloads. Starting at around 39.7K in late December, downloads peaked at approximately 52.5K in late February before declining to about 26.7K by the end of March. The app's active user base saw an initial increase from 105K to a high of 128K in early March, followed by a decline to around 92.6K by the end of the quarter.

Antistress - Relaxing games by Moreno Maio showed a gradual increase in weekly downloads, starting at 23.9K in late December and reaching a high of 49.7K in early February. However, downloads declined to approximately 19.7K by the end of March. Weekly active users followed a similar trend, peaking at 289K in early February before decreasing to around 201K by the end of the quarter. Revenue for this app remained modest, peaking at $66 in the last week of December.

Fidget Toys Trading: 3D Pop It from Freeplay LLC saw a decline in weekly downloads from around 48.3K in late December to approximately 17.5K by the end of March. Active users mirrored this trend, decreasing from 127K to about 60.8K over the same period. The app's revenue peaked at $38 in late January but showed no significant earnings thereafter.

Fidget Toys 3D by Tran Dinh Hung had relatively stable weekly downloads, starting at around 16.9K in late December and remaining in the range of 13.5K to 24.9K throughout the quarter. Active users also showed consistency, starting at 129K and ending at approximately 94K by the end of March. Revenue for this app was minimal, with a peak of $32 in mid-January.

Pop Us! from SayGames LTD experienced a decline in weekly downloads from 12.7K in late December to around 4.5K by the end of March. Active users followed a similar trend, decreasing from 54.7K to about 29.1K over the same period. Revenue data for this app was not available.

These insights come from Sensor Tower, where more detailed analyses and data can be found. The trends observed provide a comprehensive overview of the performance of these top fidget toys games in the Middle East during the first quarter of 2022.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022